Ontology of a scene based on Java 3D architecture
نویسندگان
چکیده
– The present article seeks to make an approach to the class hierarchy of a scene built with the architecture Java 3D, to develop an ontology of a scene as from the semantic essential components for the semantic structuring of the Web3D Java was selected because the language recommended by the W3C Consortium for the Development of the Web3D oriented applications as from X3D standard is Xj3D which composition of their Schemas is based the architecture of Java3D In first instance identifies the domain and scope of the ontology, defining classes and subclasses that comprise from Java3D architecture and the essential elements of a scene, as its point of origin, the field of rotation, translation The limitation of the scene and the definition of shaders, then define the slots that are declared in RDF as a framework for describing the properties of the classes established from identifying the domain and range of each class, then develops composition of the OWL ontology on SWOOP Finally, be perform instantiations of the ontology building for a Iconosphere object as from class expressions defined.
منابع مشابه
Developing a BIM-based Spatial Ontology for Semantic Querying of 3D Property Information
With the growing dominance of complex and multi-level urban structures, current cadastral systems, which are often developed based on 2D representations, are not capable of providing unambiguous spatial information about urban properties. Therefore, the concept of 3D cadastre is proposed to support 3D digital representation of land and properties and facilitate the communication of legal owners...
متن کامل3D Scene and Object Classification Based on Information Complexity of Depth Data
In this paper the problem of 3D scene and object classification from depth data is addressed. In contrast to high-dimensional feature-based representation, the depth data is described in a low dimensional space. In order to remedy the curse of dimensionality problem, the depth data is described by a sparse model over a learned dictionary. Exploiting the algorithmic information theory, a new def...
متن کاملComputation Optical Flow Using Pipeline Architecture
Accurate estimation of motion from time-varying imagery has been a popular problem in vision studies, This information can be used in segmentation, 3D motion and shape recovery, target tracking, and other problems in scene analysis and interpretation. We have presented a dynamic image model for estimating image motion from image sequences, and have shown how the solution can be obtained from a ...
متن کاملKnowledge Base Approach for 3D Objects Detection in Point Clouds Using 3D Processing and Specialists Knowledge
This paper presents a knowledge-based detection of objects approach using the OWL ontology language, the Semantic Web Rule Language, and 3D processing built-ins aiming at combining geometrical analysis of 3D point clouds and specialist’s knowledge. Here, we share our experience regarding the creation of 3D semantic facility model out of unorganized 3D point clouds. Thus, a knowledge-based detec...
متن کاملQuery Architecture Expansion in Web Using Fuzzy Multi Domain Ontology
Due to the increasing web, there are many challenges to establish a general framework for data mining and retrieving structured data from the Web. Creating an ontology is a step towards solving this problem. The ontology raises the main entity and the concept of any data in data mining. In this paper, we tried to propose a method for applying the "meaning" of the search system, But the problem ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- IJIMAI
دوره 1 شماره
صفحات -
تاریخ انتشار 2009